App for Reverie
PLAYER
» HANDLE: Batty
» CONTACT:
goodluckmodes
» AGE: 26
» CHARACTER(S) IN-GAME: n/a
CHARACTER
» NAME: Shouta Aizawa
» CANON: My Hero Academia
» CANON POINT: Chapter 163
» AGE: 30
» SETTING:
wiki page on Quirks
wiki page on UA High
wiki page for Aizawa
Episode guide
» SHORT DESCRIPTION:
Brave
Solitary
Pragmatic
Compassionate
Perceptive
Protective
» INFLUENTIAL EVENTS:
MHA MANGA SPOILERS IN THIS SECTION
Entering UA & Meeting Hizashi Yamada (Present Mic)
Relatively little background info exists on Aizawa’s childhood. However, what we know is that he got into U.A. high school, the premier heroics instruction institution in the country. We also know that U.A.’s admission rate is incredibly low (about 1 in 300 applicants is admitted), and we know that Aizawa’s Quirk is non-combat oriented. Further, we know the entrance exam in the present day involves destroying as many robots as possible within a time limit--something that Aizawa is seen referring to as “irrational” in canon, because it heavily disadvantages those without combat-themed Quirks. Since the only ways to get into the U.A. Heroics department are via entrance exam or transferring in from the General Studies department through an exceptional performance at the Sports Festival, we can assume that Aizawa realized very early on that he would have to work much harder than his peers if he were to break into a heroics career. It’s said in the light novel that in school, he scraped by completing the bare minimum requirements to graduate, often falling asleep between classes--to the point where his classmates called him “Energy Saver” and the “Master of Sleep.” This is at odds with both the amount of effort and motivation that would’ve been necessary to get into U.A. in the first place, as well as his eventual canon attitude as a teacher, which suggests his proclivity toward catnapping (even into adulthood) has less to do with laziness or disinterest and more to do with efficient time management. When you have a Quirk that has no offensive potential and is outright useless against those with Mutantshape-class Quirks (e.g. horns, claws, etc) as well as being a fulltime student that still needs to devote extra hours to training in order to secure internships with Hero agencies, something has to give, and it seems for Aizawa, that something included extracurriculars, socializing, and a proper sleep schedule.
We also know that even as a child, Aizawa had no interest in the fame or money involved with becoming a Hero, which leaves three potential options for why he applied to UA in the first place despite the hurdles stacked against him: 1) a traumatic event in which he could’ve saved someone’s life if he’d had the necessary training; 2) being inspired by some event in which he either witnessed a Hero saving someone’s life or had his own life saved; 3) an inherent sense of passion for justice and a desire to help people, much like the series protagonist’s.
Notably, UA is also where Aizawa met his current best friend and Hero colleague, Hizashi Yamada (Present Mic), who chose the code name Aizawa uses to this day--Eraserhead. He and Mic are seen to have built a close friendship despite their nearly diametrically opposite personalities--balancing each other out, with Aizawa shown to reign Yamada in when he gets carried away, while the other helps energize him; Aizawa is observed by others to be more comfortable and at ease when Mic is around.
Becoming a teacher at UA
The interesting thing about Aizawa becoming a teacher at U.A. is that he didn’t want to be. When the idea was first suggested to him, he said to do so would be the “height of irrationality.” However, once he was recommended for the position by his colleague Midnight, not only did he take the job, but he must have found it worthwhile enough to keep at it. By the time we see him in present canon, he’s been teaching for at least 5 years or so. Not only that, but he manages to develop a reputation as a notorious hardass, sometimes expelling entire classes of first-years. This isn’t shown to be out of capriciousness or cruelty, however; as he comments to All Might in one scene, “there is nothing crueler than letting a dream end halfway.” Although rather cryptic, this suggests either personal experience from something that happened to one of his classmates or colleagues, or that he wasn’t always a hardass as a teacher and developed his strict attitude from his observations of what his students needed to survive in the professional heroing world. It’s a dangerous job, after all, and anyone who isn’t competent enough or doesn’t take it seriously enough could get hurt, or worse.
Becoming a teacher is also where his priorities could be said to have had to shift. Before, he was a singular hero in a country saturated with heroes; he held no specific responsibility, nor did anyone’s fate hinge directly on him. After accepting the job as a teacher (the homeroom teacher, no less, who handles the brunt of the instruction) he became responsible for the protection, well-being, and development of his students. Their lives rested directly in his hands, and he had to learn how to adapt to that shift in responsibility. Indeed, in canon, we see that he pays very keen attention to both the physical and the mental condition of the students in his care--at one point, he notices that one of his students has been suffering a crisis of confidence, and during an exam when she makes a small mistake in executing her plan to defeat him in a battle, he subtly throws the match anyway so she can have the win. Later, he makes sure to give his students a choice before actively involving them in a dangerous rescue operation, and he does what he can to comfort them when one of their allies is killed in action.
Attack on USJ by the League of Villains
Early in the series, a routine training excursion to a UA facility called the Unforeseen Simulation Joint is ambushed by villains seeking to kill All Might. When they don’t find him there, they decide to try killing some of the kids in order to see if it will draw All Might out. Despite his Quirk and fighting style being generally unsuited to taking on a large group, Aizawa immediately jumps into the fray so that the students might be able to escape. He doesn’t even consider having the students to fight alongside him, and in fact asks the other Hero present for the training to evacuate the students, as an additional line of protection for them.
Although he holds his own fairly well against the rank-and-file thugs, Aizawa is eventually forced to face a creature called a Nomu, a genetically engineered being with multiple Quirks, none of which are subject to nullification by Aizawa’s Erasure ability. The creature ultimately breaks both of his arms and later shatters his orbital floor (i.e. one of the walls of his eye sockets) after he tries to use his Quirk to save a student from getting killed; this has a long-term effect on his ability to use his Quirk, decreasing the amount of time he can use it in one go and increasing the interval between usages. He also comes back to work the day afterward and starts having the students prepare for the upcoming Sports Festival, both underscoring his commitment to giving his students a sense of security and continuity and demonstrating to the public (including the League) that U.A. is not so easily rattled. However, as a result of the attack, both he and the school grow more cautious, and start limiting information about the movements of students when they leave the safety of the main campus building, such as the annual summer training camp, which has its location changed at the last minute.
Kidnapping of Katsuki Bakugo by the League of Villains
The security measures don’t turn out to be sufficient, however--very possibly due to a traitor or mole within UA--leading to the institution’s greatest embarrassment: having one of their students kidnapped by the League when the training camp is ambushed, as well as a large number of their students hospitalized from the confrontation. The public backlash from the incident is so harsh that UA is forced to hold a press conference in which to issue a public apology and answer questions; Aizawa is seen having shaved, combed his hair, and dressed formally for the first time in the series for the occasion, demonstrating that despite his general disinterest in his image as a Hero and his active dislike for the media, he’s willing to do what is necessary to reassure the public and the families of the UA students that their trust in the institution has not been misplaced and that the kidnapped student will be retrieved unharmed.
The Fall of All Might
The struggle to retrieve Bakugo resulted in a one-on-one confrontation with All For One, formerly the most powerful villain in Japan and the founder of the League of Villains. In the course of this battle, All Might uses up the last of his powers and has his true weakened form exposed to the public. This leads to widespread instability and a spike in crime rates as the country loses the Symbol of Peace that it relied on for decades. With public faith in Heroes at large already wavering due to all the incidents surrounding the League, it falls to the pros and teachers at Hero schools such as UA to begin to fill the void left by All Might. To that end, Aizawa immediately has his freshman class start training to receive their provisional licenses for official Hero work--something students normally wouldn’t do until the middle of their second year.
On a more personal note, it seems like this is the incident that shifts his attitude toward All Might himself. Aizawa, who worked as an “underground” Hero and avoided media presence as much as possible, seemed to see All Might--with his bold flashy colors, catchphrase, constant media spotlight and product placement--as the epitome of everything wrong with Hero culture in their society. Though he respected All Might’s strength, he also seemed to be frustrated with the man’s tendency toward reckless self-destruction, especially given All Might’s favoritism toward Midoriya, who idolizes him and shares several of the same traits. However, after All Might’s fall, during a little party of UA teachers in his honor, Aizawa expresses his heartfelt gratitude toward the older man: "Because you fought out there… I can continue to protect my students. So...thank you, from the bottom of my heart."
» FIT: Aizawa is an excellent fit for the setting. Not only is he a professional superhero, trained for both combat and disaster relief situations (including civilian evacuation), but he’s a teacher for those aspiring to become professional superheroes, meaning that he has experience in training others to deal with the types of situations that may arise in game. His Quirk is likely to be a great asset in facing hostile entities, as well. He’ll be highly motivated to explore the setting, in order to get back home to his students and his responsibilities as a Hero and a teacher.
» POWERS:
Erasure - Aizawa can nullify the powers of anyone he looks at. He does not need to keep looking at them, however; the effect remains in place until he blinks. This ability is useless against powers inherent to someone’s physiology, such as horns or fangs, and only cancels out powers that require activation. For instance, one canon villain has guns for fingers; Aizawa cannot remove the guns, but merely nullify their ability to fire. Also, he can’t use his ability if someone’s hidden their physical body or even simply covered it with a sheet or blanket. Due to his injuries during the USJ incident, the amount of time he can use his power before he needs to blink is shortened (though canon never specifies by how much), and he also experiences a brief recovery period between usages of his power.
In game, he will have a permissions post for players to opt out of his Erasure ability.
» NOTES: His personal item will be his signature goggles
» SAMPLES:
network:
username: eraserhead
Alright, I won't waste anyone's time with pointless questions about how or why we got here, but there are a couple of things I'm looking for information about:
1. How many minors and noncombatants are aboard this station? Note, these are separate categories. I don't care how powerful or skilled you are; if you're under twenty, I consider you a member of the former.
2. It'll be helpful for us to have an idea of each other's Quirks. I'm not under the illusion that all of us have reason to trust each other or cooperate, but presumably none of us want to be here, so. If you're willing to provide information on any abilities you might have that could be considered "supernatural" in any way, I intend to compile it for our collective use.
log: https://reveriance.dreamwidth.org/1190.html?thread=1532838#cmt1532838
» HANDLE: Batty
» CONTACT:
» AGE: 26
» CHARACTER(S) IN-GAME: n/a
CHARACTER
» NAME: Shouta Aizawa
» CANON: My Hero Academia
» CANON POINT: Chapter 163
» AGE: 30
» SETTING:
wiki page on Quirks
wiki page on UA High
wiki page for Aizawa
Episode guide
» SHORT DESCRIPTION:
Brave
Solitary
Pragmatic
Compassionate
Perceptive
Protective
» INFLUENTIAL EVENTS:
MHA MANGA SPOILERS IN THIS SECTION
Entering UA & Meeting Hizashi Yamada (Present Mic)
Relatively little background info exists on Aizawa’s childhood. However, what we know is that he got into U.A. high school, the premier heroics instruction institution in the country. We also know that U.A.’s admission rate is incredibly low (about 1 in 300 applicants is admitted), and we know that Aizawa’s Quirk is non-combat oriented. Further, we know the entrance exam in the present day involves destroying as many robots as possible within a time limit--something that Aizawa is seen referring to as “irrational” in canon, because it heavily disadvantages those without combat-themed Quirks. Since the only ways to get into the U.A. Heroics department are via entrance exam or transferring in from the General Studies department through an exceptional performance at the Sports Festival, we can assume that Aizawa realized very early on that he would have to work much harder than his peers if he were to break into a heroics career. It’s said in the light novel that in school, he scraped by completing the bare minimum requirements to graduate, often falling asleep between classes--to the point where his classmates called him “Energy Saver” and the “Master of Sleep.” This is at odds with both the amount of effort and motivation that would’ve been necessary to get into U.A. in the first place, as well as his eventual canon attitude as a teacher, which suggests his proclivity toward catnapping (even into adulthood) has less to do with laziness or disinterest and more to do with efficient time management. When you have a Quirk that has no offensive potential and is outright useless against those with Mutantshape-class Quirks (e.g. horns, claws, etc) as well as being a fulltime student that still needs to devote extra hours to training in order to secure internships with Hero agencies, something has to give, and it seems for Aizawa, that something included extracurriculars, socializing, and a proper sleep schedule.
We also know that even as a child, Aizawa had no interest in the fame or money involved with becoming a Hero, which leaves three potential options for why he applied to UA in the first place despite the hurdles stacked against him: 1) a traumatic event in which he could’ve saved someone’s life if he’d had the necessary training; 2) being inspired by some event in which he either witnessed a Hero saving someone’s life or had his own life saved; 3) an inherent sense of passion for justice and a desire to help people, much like the series protagonist’s.
Notably, UA is also where Aizawa met his current best friend and Hero colleague, Hizashi Yamada (Present Mic), who chose the code name Aizawa uses to this day--Eraserhead. He and Mic are seen to have built a close friendship despite their nearly diametrically opposite personalities--balancing each other out, with Aizawa shown to reign Yamada in when he gets carried away, while the other helps energize him; Aizawa is observed by others to be more comfortable and at ease when Mic is around.
Becoming a teacher at UA
The interesting thing about Aizawa becoming a teacher at U.A. is that he didn’t want to be. When the idea was first suggested to him, he said to do so would be the “height of irrationality.” However, once he was recommended for the position by his colleague Midnight, not only did he take the job, but he must have found it worthwhile enough to keep at it. By the time we see him in present canon, he’s been teaching for at least 5 years or so. Not only that, but he manages to develop a reputation as a notorious hardass, sometimes expelling entire classes of first-years. This isn’t shown to be out of capriciousness or cruelty, however; as he comments to All Might in one scene, “there is nothing crueler than letting a dream end halfway.” Although rather cryptic, this suggests either personal experience from something that happened to one of his classmates or colleagues, or that he wasn’t always a hardass as a teacher and developed his strict attitude from his observations of what his students needed to survive in the professional heroing world. It’s a dangerous job, after all, and anyone who isn’t competent enough or doesn’t take it seriously enough could get hurt, or worse.
Becoming a teacher is also where his priorities could be said to have had to shift. Before, he was a singular hero in a country saturated with heroes; he held no specific responsibility, nor did anyone’s fate hinge directly on him. After accepting the job as a teacher (the homeroom teacher, no less, who handles the brunt of the instruction) he became responsible for the protection, well-being, and development of his students. Their lives rested directly in his hands, and he had to learn how to adapt to that shift in responsibility. Indeed, in canon, we see that he pays very keen attention to both the physical and the mental condition of the students in his care--at one point, he notices that one of his students has been suffering a crisis of confidence, and during an exam when she makes a small mistake in executing her plan to defeat him in a battle, he subtly throws the match anyway so she can have the win. Later, he makes sure to give his students a choice before actively involving them in a dangerous rescue operation, and he does what he can to comfort them when one of their allies is killed in action.
Attack on USJ by the League of Villains
Early in the series, a routine training excursion to a UA facility called the Unforeseen Simulation Joint is ambushed by villains seeking to kill All Might. When they don’t find him there, they decide to try killing some of the kids in order to see if it will draw All Might out. Despite his Quirk and fighting style being generally unsuited to taking on a large group, Aizawa immediately jumps into the fray so that the students might be able to escape. He doesn’t even consider having the students to fight alongside him, and in fact asks the other Hero present for the training to evacuate the students, as an additional line of protection for them.
Although he holds his own fairly well against the rank-and-file thugs, Aizawa is eventually forced to face a creature called a Nomu, a genetically engineered being with multiple Quirks, none of which are subject to nullification by Aizawa’s Erasure ability. The creature ultimately breaks both of his arms and later shatters his orbital floor (i.e. one of the walls of his eye sockets) after he tries to use his Quirk to save a student from getting killed; this has a long-term effect on his ability to use his Quirk, decreasing the amount of time he can use it in one go and increasing the interval between usages. He also comes back to work the day afterward and starts having the students prepare for the upcoming Sports Festival, both underscoring his commitment to giving his students a sense of security and continuity and demonstrating to the public (including the League) that U.A. is not so easily rattled. However, as a result of the attack, both he and the school grow more cautious, and start limiting information about the movements of students when they leave the safety of the main campus building, such as the annual summer training camp, which has its location changed at the last minute.
Kidnapping of Katsuki Bakugo by the League of Villains
The security measures don’t turn out to be sufficient, however--very possibly due to a traitor or mole within UA--leading to the institution’s greatest embarrassment: having one of their students kidnapped by the League when the training camp is ambushed, as well as a large number of their students hospitalized from the confrontation. The public backlash from the incident is so harsh that UA is forced to hold a press conference in which to issue a public apology and answer questions; Aizawa is seen having shaved, combed his hair, and dressed formally for the first time in the series for the occasion, demonstrating that despite his general disinterest in his image as a Hero and his active dislike for the media, he’s willing to do what is necessary to reassure the public and the families of the UA students that their trust in the institution has not been misplaced and that the kidnapped student will be retrieved unharmed.
The Fall of All Might
The struggle to retrieve Bakugo resulted in a one-on-one confrontation with All For One, formerly the most powerful villain in Japan and the founder of the League of Villains. In the course of this battle, All Might uses up the last of his powers and has his true weakened form exposed to the public. This leads to widespread instability and a spike in crime rates as the country loses the Symbol of Peace that it relied on for decades. With public faith in Heroes at large already wavering due to all the incidents surrounding the League, it falls to the pros and teachers at Hero schools such as UA to begin to fill the void left by All Might. To that end, Aizawa immediately has his freshman class start training to receive their provisional licenses for official Hero work--something students normally wouldn’t do until the middle of their second year.
On a more personal note, it seems like this is the incident that shifts his attitude toward All Might himself. Aizawa, who worked as an “underground” Hero and avoided media presence as much as possible, seemed to see All Might--with his bold flashy colors, catchphrase, constant media spotlight and product placement--as the epitome of everything wrong with Hero culture in their society. Though he respected All Might’s strength, he also seemed to be frustrated with the man’s tendency toward reckless self-destruction, especially given All Might’s favoritism toward Midoriya, who idolizes him and shares several of the same traits. However, after All Might’s fall, during a little party of UA teachers in his honor, Aizawa expresses his heartfelt gratitude toward the older man: "Because you fought out there… I can continue to protect my students. So...thank you, from the bottom of my heart."
» FIT: Aizawa is an excellent fit for the setting. Not only is he a professional superhero, trained for both combat and disaster relief situations (including civilian evacuation), but he’s a teacher for those aspiring to become professional superheroes, meaning that he has experience in training others to deal with the types of situations that may arise in game. His Quirk is likely to be a great asset in facing hostile entities, as well. He’ll be highly motivated to explore the setting, in order to get back home to his students and his responsibilities as a Hero and a teacher.
» POWERS:
Erasure - Aizawa can nullify the powers of anyone he looks at. He does not need to keep looking at them, however; the effect remains in place until he blinks. This ability is useless against powers inherent to someone’s physiology, such as horns or fangs, and only cancels out powers that require activation. For instance, one canon villain has guns for fingers; Aizawa cannot remove the guns, but merely nullify their ability to fire. Also, he can’t use his ability if someone’s hidden their physical body or even simply covered it with a sheet or blanket. Due to his injuries during the USJ incident, the amount of time he can use his power before he needs to blink is shortened (though canon never specifies by how much), and he also experiences a brief recovery period between usages of his power.
In game, he will have a permissions post for players to opt out of his Erasure ability.
» NOTES: His personal item will be his signature goggles
» SAMPLES:
network:
username: eraserhead
Alright, I won't waste anyone's time with pointless questions about how or why we got here, but there are a couple of things I'm looking for information about:
1. How many minors and noncombatants are aboard this station? Note, these are separate categories. I don't care how powerful or skilled you are; if you're under twenty, I consider you a member of the former.
2. It'll be helpful for us to have an idea of each other's Quirks. I'm not under the illusion that all of us have reason to trust each other or cooperate, but presumably none of us want to be here, so. If you're willing to provide information on any abilities you might have that could be considered "supernatural" in any way, I intend to compile it for our collective use.
log: https://reveriance.dreamwidth.org/1190.html?thread=1532838#cmt1532838